Disney Research Shows How VR Can Be Used to Study Human Perception
Researchers from Disney use a virtual reality headset and a real ball tracked in VR to understand the perceptual factors behind the seemingly simple act of catching a thrown object. The researchers say the work sets a foundation for more complex and meaningful dynamic interaction between users in VR and real-world objects.
Disney Research, an arm of The Walt Disney Company, does broad research that applies across the company’s media and entertainment efforts. With Disney known as being one of the pioneering companies to employ VR in the out-of-home space prior to the contemporary era of VR, it should come as no surprise that the company continues to explore this space.