‘Star Citizen’ Devs Affirm Eventual VR Support, Say New UI is Designed With VR in Mind
Star Citizen may be the world’s most ambitious Early Access project (and quite possibly the next textbook example of Development Hell). For those still holding their breath, the company has recently affirmed that VR support is still planned as an eventual feature, and the game’s developers say that a new UI design is made with VR in mind.
Beginning development as a 2012 Kickstarter project that raised a respectable $2.1 million, Star Citizen has in the years since ballooned in scope and scale, having now raised $156.1 million to date. The huge AAA budget hasn’t served to get the ambitious space action simulator out the door any sooner, with an initial release date planned for 2014, though now no firm date set even as of 2017.
Star Citizen is taking a very open development route compared to games of the same blockbuster scale, which means that players have been able to follow along as developer Cloud Imperium Games adds steadily to the alpha version of the title. The game has expanded quite a bit throughout the course of development, though one missing (but promised) feature has been VR support.
As it’s been more than a year since the launch of the Rift and Vive headsets (and because VR isn’t something you can simply slap onto an FPS and expect it to play well or comfortably) onlookers have been growing increasingly restless at the lack of even experimental VR support.